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     CFG aymhls

    Vezi subiectul anterior Vezi subiectul urmator In jos 
    AutorMesaj
    K!LL3R
    Hall of fame
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    Mesaje : 831
    MesajSubiect: CFG aymhls   
    Sam 01 Iun 2013, 20:01

    Cod:
            A      Y  Y    M  M        **    H      L        SSSSSSS
            A A      Y Y    M M M M      **    H      L        S
          A  A      Y    M  M  M      **    HHHHHH  L        SSSSSSs
          AaaaaaA    Y    M        M    **    H    H  L              S
        A      A    Y  M          M    **    H    H  LLLLLLLL SSSSSSS



    unbindall
    name "hLs // ~extreme~
    bind "BACKSPACE" "impulse 102"
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "-" "sizedown"
    bind "." "buyammo2"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "podbotmenu"
    bind "a" "+moveleft"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "+commandmenu"
    bind "i" "showbriefing"
    bind "k" "+voicerecord"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "o" "buyequip"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "MWHEELDOWN" "+jump"
    bind "MWHEELUP" "+duck"
    bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3"
    bind "MOUSE2" "+attack2"
    bind "PAUSE" "pause"
    voice_modenable "1"

    alias wait3 "wait;wait;wait"
    alias wait9 "wait3;wait3;wait3"

    bind "mwheeldown" "+jump"
    bind "mwheelup" "+duck"

    adjust_crosshair "0"
    wait9
    net_graph "3"
    wait9
    cl_showfps "1" 
    wait9
    scr_conspeed "9999"
    wait9
    hud_centerid "1"
    wait9
    hud_fastswitch "1"
    wait9
    setinfo "vgui_menus" "0"
    wait9
    cl_bobcycle "0"
    wait9
    rate "25000"
    wait9
    cl_rate "9800"
    wait9
    cl_cmdrate "43"
    wait9
    cl_updaterate "50"
    wait9
    gl_spriteblend "1"
    wait9
    zoom_sensitivity_ratio "1"
    wait9
    net_graphwitch "330"
    wait9
    cl_observercrosshair "0"
    wait9
    cl_dynamiccrosshair "0"
    wait9
    cl_forwardspeed "999"
    wait9
    cl_sidespeed "999"
    wait9
    cl_backspeed "999"
    wait9
    m_pitch      "0.022"
    m_yaw          "0.022"
    m_forward      "1"
    m_side          "0.8"
    m_filter      "1.0"
    sensitivity      "3.34"
    zoom_sensitivity_ratio  "1"
    wait9
    cl_crosshair_color      "1"
    cl_crosshair_size "1"
    cl_solid_players    "1"
    cl_pitchspeed      "225"
    cl_nopred      "0"
    cl_lw          "1"
    cl_lc          "1"
    cl_dlmax      "128"
    cl_himodels      "0"
    cl_idealpitchscale    "0.8"
    cl_dynamiccrosshair    "0"
    cl_corpsestay          "180"
    cl_cmdbackup      "2"
    cl_gaitestimation    "1"
    cl_download_ingame    "0"
    cl_minmodels      "0"
    cl_allowdownload    "1"
    cl_allowupload      "1"
    cl_cmdrate      "101"
    cl_upspeed      "400"
    cl_forwardspeed    "999"
    cl_backspeed      "999"
    cl_sidespeed      "999"
    cl_bob          "0"
    cl_bobcycle      "0"
    cl_bobup      "0.5"
    cl_vsmoothing      "0.050"
    cl_showfps      "1"
    cl_rate      "25000"
    cl_updaterate      "101"
    cl_righthand      "1"
    cl_vsmoothing      "0.05"
    cl_timeout      "35"
    cl_pitchup      "89"
    cl_pitchdown      "89"
    ex_maxerrordistance    "0"
    ex_interp              "0.05"
    rate                    "25000"
    wait9

    gl_affinemodels        "0"
    gl_dither              "1"
    gl_d3dflip              "0"
    gl_dynamic              "0"
    gl_polyoffset          "0.1"
    gl_overbright          "0"
    gl_flipmatrix          "0"
    gl_keeptjunctions      "0"
    gl_lightholes          "0"
    gl_monolights          "0"
    gl_palette_tex          "0"
    gl_max_size            "128"   
    gl_alphamin            "0.25"
    gl_cull                "1"
    gl_picmip              "1.5"
    gl_playermip            "10"
    gl_round_down          "9"
    gl_spriteblend          "0"
    gl_smoothmodels        "0"
    gl_texsort              "0"
    gl_ztrick              "0"       
    gl_wateramp            "0"
    gl_clear                "0"
    gl_texturemode          GL_LINEAR_MIPMAP_NEAREST
    wait9
    model          "1337"
    fps_max      "100"
    fps_modem      "0"
    developer        "0"
    max_smokepuffs      "0"
    max_shells      "2"
    violence_ablood    "1"
    violence_hblood    "1"
    violence_agibs      "1"
    violence_hgibs      "1"
    fastsprites      "0"
    mp_decals      "30"
    hpk_maxsize      "0"
    viewsize      "120"
    d_spriteskip      "0"
    topcolor      "30"
    bottomcolor      "6"
    default_fov      "90"
    crosshair      "1"
    joystick      "0"
    sv_aim          "0"
    sv_voiceenable          "1"
    console      "1"
    scr_conspeed      "123456789"
    scr_centertime      "1.5"
    scr_connectmsg      "0"
    r_bmodelhighfrac    "5"
    r_drawviewmodel    "1"
    r_dynamic      "0"
    r_shadows              "0"
    r_mirroralpha      "0"
    r_drawentities      "1"
    r_mmx          "1"
    r_decals      "1"
    r_wateralpha            "0"                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    r_lightmap              "0"
    r_traceglow            "0"
    r_glowshellfreq        "0"
    wait9
    _snd_mixahead          "0.1"
    bgmvolume              "0.000000"
    hisound                "0"
    loadas8bit              "1"
    suitvolume              "0.250000"
    volume                  "0.80000"
    MP3Volume              "0.200000"
    s_eax                  "0.000000"
    s_a3d                  "0.000000"
    s_verbwet              "0.25"
    s_bloat                "2.0"
    s_numpolys              "200"
    s_polysize              "1000000000000"
    s_polykeep              "1000000000"
    s_refdelay              "4"
    s_refgain              "0.4"
    s_leafnum              "0"
    s_max_distance          "100000.0"
    s_min_distance          "8.0"
    s_automax_distance      "30.0"
    s_automin_distance      "2.0"
    s_distance              "60"
    s_doppler              "0"
    s_rolloff              "1.0"
    ambient_level          "0.000"
    voice_scale            "2.000000"
    voice_enable            "1"
    voice_forcemicrecord    "0.000000"
    voice_modenable        "1.000000"
    wait9
    setinfo lefthand        "0"
    setinfo friends        "0"
    setinfo ah              "0"
    setinfo dm              "0"
    setinfo vgui_menus      "0"
    setinfo pw              "1234"
    hud_classautokill      "0"
    hud_centerid            "1"
    hud_fastswitch          "1"
    hud_saytext_time        "4.5"
    hud_drawhistory_time    "0.3"
    hud_deathnotice_time    "3"
    hud_capturemouse        "1"
    hud_takesshots          "0"
    scr_conspeed            "7777"
    scr_centertime          "1.5"
    con_notifytime          "0"
    developer              "0"
    contimes                "2"
    con_notifytime          "4"

    con_color              "500 404 300"
    wait9
    fastsprites            "0.000000"
    bottomcolor            "6"
    topcolor                "30"
    model                  "gordon"
    viewsize                "120.000000"
    hpk_maxsize            "0"
    ati_subdiv              "2"
    ati_npatch              "1"
    crosshair              "1.000000"
    console                "1.000000"
    joystick                "0.000000"
    graphheight          "40"
    net_graph              "3"
    net_graphwidth          "140"
    net_scale              "5"
    net_graphpos            "1"
    lambert                "-1.5"
    voice_loopback 1
    voice_enable 1
    bind k +voicerecord
    +mlook
    wait9
    cl_dynamiccrasshair "0"
    wait9

    //_______________________________________________________________________________________

    //Deagle
    alias cripset "avadd 0 22.4 5.87 1.09"
    alias bloods "avadd 1 26.6 5.7 3.2"
    alias gangsta "avadd 2 9.12 6.12 3.431"
    alias respect "avadd 3 21 8 3.4"
    alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
    alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
    alias deaglevec "setup;setup2"

    //Fam4S Tweaked By SHL
    alias o "avadd 0 19.8 8.65 1.79863"
    alias osho "avadd 1 23.9542 1.8265 -.74942"
    alias osho1 "avadd 2 18.72351 8.65 1.67"
    alias HYDro "avadd 3 21.2 8.6 1.68"
    alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"

    //sig
    alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
    alias sigvec2 "avclear;sig-numbers2"

    //scout
    alias scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
    alias scoutvec2 "avclear;scout-numbers2"


    //Deagle
    alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
    alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    #################################### ak-47 AIM ##########################################
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

    //Ak-47 Power
    alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias airon "air fire; w18; air mode; w16; air one; w13; air on"
    alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
    alias +antir2 "+lookdown; +attack2"
    alias -antir2 "-attack2; -lookdown"
    alias +antir "+lookdown; +attack"
    alias -antir "-attack; -lookdown"
    alias cole2 "coleon2"
    alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
    alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
    alias cole "coleon"
    alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
    alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
    alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
    alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
    alias w2 "wait; wait"
    alias w3 "wait; wait; wait"
    alias w4 "w2; w2"
    alias w5 "w2; w2; wait"
    alias w10 "w5; w5"
    alias w14 "w5; w5; w4"
    alias w18 "w10; w4; wait; wait; wait; wait"
    alias w20 "w10; w5; w5"
    alias w28 "w10; w10; w5; wait; wait; wait"
    alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
    alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
    alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
    alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
    alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
    alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
    alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"

    //Ak-47 Recoil
    alias +reak
    "cl_pitchspeed 3.9;
    cl_yawspeed 0.7;
    +attack; +lookdown;
    +right" alias -reak
    "cl_pitchspeed 300;
    cl_yawspeed 250;
     -attack; -lookdown;
     -right" bind mouse1 "+reak"

    alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
    alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
    alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
    alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
    alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
    alias chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"

    alias bestS "avadd 0 19 5 0 17 5 0 15 5 0 13 5 0 11 5 0 9 5 0 7 5 0 5 5 0 2 5 0 0 5 0"
    alias bestD "avadd 1 16 -5 5 16 -3 5 16 0 5 16 2 5 16 3 5 16 5 5"
    alias best "avadd 0 -15 7 3 -15 -7 3 -19 10 3 -19 -10 3;avadd 1 -12 6 3 -12 -6 3 -9 4 3 -9 -4 3"
    alias besths1 "avclear;avclear 0; avclear 1;avadd 0 22 9 0;avadd 1 27 2 0;bestS;bestD;best;init 0 besths1;recoil 1;txt *** Aiming:Aim for head1(BEST!) ***"
    alias besths2 "avclear;avclear 0; avclear 1;avadd 1 21 11 0;avadd 0 23 2 0;bestS;bestD;best;init 0 besths2;recoil 1;txt *** Aiming: Aim for head2 (BEST!) ***"

    // Ak47 NoRecoil

    //AK
    alias ak "avadd 0 21.51 3.11 -2.6"
    alias ak1 "avadd 1 25.52 5.94 3.13"
    alias ak2 "avadd 2 15.12 4.31 3.53"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

    //4k
    alias f "avadd 0 21.11 8.2 2.1"
    alias fa "avadd 1 26.4 2.15 2.0"
    alias far "avadd 2 12 8 2"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias fart "avclear;f;fa;ak3;far;height_correction 0"


    //4K
    alias ak "avadd 0 21.41 5.2 1.8"
    alias ak1 "avadd 1 25.4 5.7 2.8"
    alias ak2 "avadd 2 13.72 3.8 2.91"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

    //4K
    alias ak "avadd 0 19.81 8.9 2.4"
    alias ak1 "avadd 1 24.3 4.2 2.1"
    alias ak2 "avadd 2 15.12 5.8 2.91"
    alias ak3 "avadd 3 19.631 6.281 2.183"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."

    /// Ak Norecoil ////
    alias +reak
    "cl_pitchspeed 3.9;
    cl_yawspeed 0.7;
    +attack; +lookdown;
    +right" alias -reak
    "cl_pitchspeed 300;
    cl_yawspeed 250;
     -attack; -lookdown;
     -right" bind mouse1 "+reak"

    //r3t4rD's alien ak
    alias alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
    alias alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
    alias alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
    alias alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
    alias alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"

    //eXo AK
    alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
    alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"


    // Ak-47 vec
    alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
    alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"

    // GS Ak-47
    alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
    alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"

    //AK
    alias a0 "avadd 0 20.43 6.64 2.445"
    alias a1 "avadd 1 25.35 6.76 3.67"
    alias a2 "avadd 2 11.98 3.42 3.56"
    alias asetup "avclear;a0;a1;a2"
    alias vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"

    //INC's -[AK]- 3.0
    alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
    alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"

    //INC's -[AK]- 3.1
    alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
    alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"

    // 1-2 AK
    alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
    alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
    alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"

    //F3AR-M3H AK
    alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
    alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs | tarantula "

    //Ak
    alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
    alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
    alias akvec "avclear;ak-numbers;aksetup"


    // Ak47 -= Ripped from Fr0sTBy7e X =-
    alias ak47-a "avadd 0 19.9 7.321 3.295"
    alias ak47-b "avadd 1 26.54 3.21 4.78"
    alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
    alias akvec "avclear;ak47-a;ak47-b;aksetup"


    alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
    alias Aksetup "recoil 1.72;height_correction 2.5"
    alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"

    // |TNG|-AK-[NoWoN]
    alias anowon1 "avadd 0 20.26 6.45 2.576"
    alias anowon2 "avadd 1 24.39 5.22 3.19"
    alias anowon3 "avadd 2 11.33 7.1 3.217"
    alias anowon4 "avadd 3 18.39 7.29 .41"
    alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"

    // AK47
    alias AK471 "avadd 0 20 10.1 0;"
    alias AK472 "avadd 1 25.25 1.5 3;"
    alias AK473 "avadd 2 22.5 7.25 4.25;"
    alias AK474 "avadd 3 22.5 3 2.25;"
    alias AK475 "avadd 4 29 1.5 2.25;"
    alias AK476 "avadd 5 14 4 3;"
    alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"


    /// Ak Norecoil ////
    alias +reak
    "cl_pitchspeed 3.9;
    cl_yawspeed 0.7;
    +attack; +lookdown;
    -attack; -lookdown;
    +right" alias -reak
    "cl_pitchspeed 300;
    cl_yawspeed 250;
     -attack; -lookdown;
     -right" bind mouse1 "+reak"


    // Ak47 Power
    alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias airon "air fire; w18; air mode; w16; air one; w13; air on"
    alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
    alias +antir2 "+lookdown; +attack2"
    alias -antir2 "-attack2; -lookdown"
    alias +antir "+lookdown; +attack"
    alias -antir "-attack; -lookdown"
    alias cole2 "coleon2"
    alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
    alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
    alias cole "coleon"
    alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
    alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
    alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
    alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
    alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
    alias w2 "wait; wait"
    alias w3 "wait; wait; wait"
    alias w4 "w2; w2"
    alias w5 "w2; w2; wait"
    alias w10 "w5; w5"
    alias w14 "w5; w5; w4"
    alias w18 "w10; w4; wait; wait; wait; wait"
    alias w20 "w10; w5; w5"
    alias w28 "w10; w10; w5; wait; wait; wait"
    alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
    alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
    alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
    alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
    alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
    alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
    alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
    alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
    alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"


    //AK
    alias ak "avadd 0 21.51 3.11 -2.6"
    alias ak1 "avadd 1 25.52 5.94 3.13"
    alias ak2 "avadd 2 15.12 4.31 3.53"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
    //Ak
    alias f "avadd 0 21.11 8.2 2.1"
    alias fa "avadd 1 26.4 2.15 2.0"
    alias far "avadd 2 12 8 2"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias fart "avclear;f;fa;ak3;far;height_correction 0"
    //AK
    alias ak "avadd 0 21.41 5.2 1.8"
    alias ak1 "avadd 1 25.4 5.7 2.8"
    alias ak2 "avadd 2 13.72 3.8 2.91"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
    //4K
    alias ak "avadd 0 19.81 8.9 2.4"
    alias ak1 "avadd 1 24.3 4.2 2.1"
    alias ak2 "avadd 2 15.12 5.8 2.91"
    alias ak3 "avadd 3 19.631 6.281 2.183"
    alias ak3 "avadd 3 21.5 6.8 2.0"
    alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."



    alias Ak1 "avadd 1 25.52 5.94 3.13"
    alias Ak2 "avadd 2 15.12 4.31 3.53"
    alias Ak3 "avadd 3 21.5 6.8 2.0"

    L33t AK47 Vec by K0N7R4C7-K1LL4

    //K0N7R4C7-K1LL4'5 L337 AK47 V3C
    alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
    alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
    alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
    alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
    alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
    alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
    alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
    alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"


    //Ak Vec
    alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
    alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
    alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt  [-Ak47-]"

    alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
    alias ak-11.5 "avadd 1 25.72 4.12 2.63"
    alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
    alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"

    // G0dlike AK47 by NumB-nUTz
    alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
    alias g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK -

    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    #################################### M4A1 AIM  ##########################################
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

    //COLT
    alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"

    //COLT vec
    alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
    alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt  [-Colt-]"

    // M4A1
    alias M4A11 "avadd 0 21 10.1 0;"
    alias M4A12 "avadd 1 23 4 4.5;"
    alias M4A13 "avadd 2 20 7 6;"
    alias M4A14 "avadd 3 20.75 6.5 2.1;"
    alias M4A15 "avadd 4 27 4.25 3.5;"
    alias M4A16 "avadd 5 11.5 8 2.5;"
    alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"

    //Yuckfou OWNAGE COLT
    alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
    alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"


    //// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
    0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
    cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"


    // |TNG|-COLT-[NoWoN]
    alias cnowon1 "avadd 0 19.92 6.38 2.01"
    alias cnowon2 "avadd 0 19.56 6 1.6"
    alias cnowon3 "avadd 1 24.39 5.25 2.8"
    alias cnowon4 "avadd 2 11.48 6.92 2.3"
    alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"

    K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C

    //K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C
    alias C0L7-K1LL41 "avadd 0 22.712 8.135 3.152"
    alias C0L7-K1LL42 "avadd 1 27.881 4.223 3.415"
    alias C0L7-K1LL4 "avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ - C 0 L 7 - K 1 L L 4 L 0 4 D 3 D - ]"

    K0N7R4C7-K1LL4's L337 M4A1 Vec #2

    //K0N7R4C7-K1LL4'5 L337 M4A1 V3C #2
    alias L337m4a11 "avadd 0 21.86 7.54 2.45"
    alias L337m4a12 "avadd 0 22.56 7.99 2.99"
    alias L337m4a13 "avadd 1 24.34 3.56 2.43"
    alias L337m4a14 "avadd 1 22.11 5.64 2.87"
    alias L337m4a1loading "L337m4a11;L337m4a12;L337m4a13;L337m4a14"
    alias L337m4a1set "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0"
    alias L337m4a1 "L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4'5 L337 M4A1 H34D5H07 V3C #2"

    L33t COLT Vec by K0N7R4C7-K1LL4

    //K0N7R4C7-K1LL4'5 L337 COLT V3C
    alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
    alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1"
    alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4"
    alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4"
    alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
    alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1"
    alias L337coltsettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
    alias L337coltvecx "L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4'5 L337 COLT H34D5H07 V3C"


    K1CK455 C0L7 Vec by NumB-nUTz

    //K1CK455 C0L7
    alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59"
    alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78"
    alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; txt K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net;#say K1K455 C0L7 by NumB-nUTz

    alias coltset "#cl_rate 9000;#ex_interp .03"
    alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62"
    alias colt-1 "avadd 1 25.13 6.22 2.053
    alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47"
    alias coltvec1! "avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55"
    alias coltvec "coltvec1!"

    //INC's -[COLT]-3.0
    alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
    alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"

    //INC's -[COLT]-3.8
    alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
    alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"

    //aNaRcHy Colt
    alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
    alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | zafer_terry  |LOADED|"

    // Colt -= Ripped from Fr0sTBy7e X =-
    alias colt-a "avadd 0 20.76 6.89 4.02"
    alias colt-b "avadd 1 25.7 4.56 4.5"
    alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
    alias coltvec "avclear;colt-a;colt-b;coltsetup"

    // Killjoy COLT
    alias vec20 "avadd 0 22.3 7.3 2.63"
    alias vec21 "avadd 1 24.9 4 2.5"
    alias vec22 "avadd 2 14.5 7.6 2.64"
    alias vec_m4a1 "avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT"

    //TNG ColT by •by SouLy•
    alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
    alias tngset "tngc;tngc1;tngc2;"
     alias tngc "avadd 0 19.62 6.63 2.623;"
    alias tngc1 "avadd 1 24.49 5.42 3.31"
    alias tngc2 "avadd 2 14.23 5.22 1.63"

    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    ##################################### AWP AIM  ##########################################
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

    alias nospread "m_pitch 0;m_forward 0;m_side 0"
    alias norecoil_5 "cl_pitchspeed 10"
    alias norecoil_4 "cl_pitchspeed 7"
    alias norecoil_3 "cl_pitchspeed 5"
    alias norecoil_2 "cl_pitchspeed 3"
    alias norecoil_1 "cl_pitchspeed 1"
    alias norecoil_0 "cl_pitchspeed 999999"
    alias +nxspnr "+spread;w;+attack;w;+nonup"
    alias -nxspnr "-spread;w;-attack;w;-nonup"
    alias +banr "+attack;wait;+lookdown"
    alias -banr "-attack;wait;-lookdown;wait"
    alias +konr "+koraim;wait;+lookdown"
    alias -konr "-koraim;wait;-lookdown;wait"
    alias +shtpwnr "+nxshtpwn;wait;+lookdown"
    alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
    alias +nxnr "+nxaim;wait;+lookdown"
    alias -nxnr "-nxaim;wait;-lookdown;wait"
    alias +nxhnr "+nxhead;wait;+lookdown"
    alias -nxhnr "-nxhead;wait;-lookdown;wait"
    alias +nxsnr "+nxhead2;wait;+lookdown"
    alias -nxsnr "-nxhead2;wait;-lookdown;wait"
    alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
    alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"


    // AWP
    alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
    alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08"
    alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"


    //Awp
    alias mv6 "avadd 0 20.0021 8.432 1.3243"
    alias mv7 "avadd 1 23.9943 10.212 1.3332"
    alias mv8 "avadd 2 23.2221 5.3244 1.2334"
    alias mv  "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."

    //Awp Aliases
    //No-Recoiler
    alias @turnrec "@norecoil_0;bind mouse1 +@koraim;@d1;echo [NukedX] NoRecoil Status: Disabled;echo [NukedX] NoRecoil Attacking Mode: Korbom Shooter (Default);@d0"
    //Levels
    alias @nospread "m_pitch 0;m_forward 0;m_side 0"
    alias @norecoil_5 "cl_pitchspeed 10;alias @norecoil_ echo [NukedX] @norecoil_ is : 5"
    alias @norecoil_4 "cl_pitchspeed 7;alias @norecoil_ echo [NukedX] @norecoil_ is : 4"
    alias @norecoil_3 "cl_pitchspeed 5;alias @norecoil_ echo [NukedX] @norecoil_ is : 3"
    alias @norecoil_2 "cl_pitchspeed 3;alias @norecoil_ echo [NukedX] @norecoil_ is : 2"
    alias @norecoil_1 "cl_pitchspeed 1;alias @norecoil_ echo [NukedX] @norecoil_ is : 1"
    alias @norecoil_0 "cl_pitchspeed 999999;alias @norecoil_ echo [NukedX] @norecoil_ is : 0"
    // No Spread + No Recoil
    alias +@nxspnr "+@spread;@w;+attack;@w;+@nonup"
    alias -@nxspnr "-@spread;@w;-attack;@w;-@nonup"
    //Basic Attack
    alias +@banr "+attack;wait;+lookdown"
    alias -@banr "-attack;wait;-lookdown;wait"
    //With Korbom Shooter
    alias +@konr "+@koraim;wait;+lookdown"
    alias -@konr "-@koraim;wait;-lookdown;wait"
    //With Shotgun Pwnage
    alias +@shtpwnr "+@nxshtpwn;wait;+lookdown"
    alias -@shtpwnr "-@nxshtpwn;wait;-lookdown;wait"
    //With NukedX Aimers
    //Safe Aimer
    alias +@nxnr "+@nxaim;wait;+lookdown"
    alias -@nxnr "-@nxaim;wait;-lookdown;wait"
    //Head Aimer
    alias +@nxhnr "+@nxhead;wait;+lookdown"
    alias -@nxhnr "-@nxhead;wait;-lookdown;wait"
    //NukedX Header2
    alias +@nxsnr "+@nxhead2;wait;+lookdown"
    alias -@nxsnr "-@nxhead2;wait;-lookdown;wait"
    //NukedX New Master Recoil
    alias +@nxmaster "+@nxmasta;wait;+lookdown;+lookdown;+lookup"
    alias -@nxmaster "-@nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
    //Silent Shot
    alias +@ssnr "+@nxshotsil;wait;+lookdown"
    alias -@ssnr "-@nxshotsil;wait;-lookdown;wait"
    //End Of No-Recoil


    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    ################################# Con Color #############################################
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
           
    alias green "con_color 0+255+0;say_team Green Color"
    alias red "con_color 255+0+0;say_team Red Color"
    alias yellow "con_color 255+255+0;say_team Yellow Color"
    alias blue "con_color 0+0+255;say_team Blue Color"
    alias orange "con_color 255+165+0;say_team Orange Color"
    alias white "con_color 255+255+255;say_team White Color"
    alias black "con_color 0+0+0;say_team Black Color"
    alias color "cl1"
    alias cl1 "green; alias color cl2"
    alias cl2 "red; alias color cl3"
    alias cl3 "yellow; alias color cl4"
    alias cl4 "blue; alias color cl5"
    alias cl5 "orange; alias color cl6"
    alias cl6 "white; alias color cl7"
    alias cl7 "black; alias color cl1"
    bind "i" "say ][_  [[]]  ][_  CE  ][-][  E A ][))"
    bind = "color"
    bind "v" "deagle;secammo"
    bind "p" "secammo"


    TINTA

    cl_bobcycle "1"
    cl_bobup "2"
    cl_bob "0"


    //__________________________________________________________________________________________

    echo "Aim by hLs = heLese"


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    MesajSubiect: Re: CFG aymhls   
    Mier 21 Mai 2014, 20:41

    Bun cfg


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    CFG aymhls

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