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     Russian CFG

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    AutorMesaj
    K!LL3R
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    Mesaje : 831
    MesajSubiect: Russian CFG   
    Lun 11 Feb 2013, 15:31

    Cod:
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "a" "+moveleft"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "g" "drop"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "m" "chooseteam"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "MWHEELDOWN" "+duck"
    bind "MWHEELUP" "+duck"
    bind "SHIFT" "+speed"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"

     suitvolume "0.26000"
     hisound "1.00000"
     bgmvolume "1.000000"
     _snd_mixahead "0.1"
     s_rolloff "1.0"
     s_doppler "0.0"
     s_distance "60"
     s_automin_distance "2.0"
     s_automax_distance "30.0"
     s_min_distance "8.0"
     s_max_distance "1000.0"
     s_leafnum "0"
     s_refgain "0.4"
     s_refdelay "4"
     s_polykeep "1000000000"
     s_polysize "10000000"
     s_numpolys "200"
     s_bloat "2.0"
     s_verbwet "0.25"
     s_a3d "0.000000"
     s_eax "0.000000"
     gamma "231"
     texgamma "1"
     brightness "1"
     cl_bobcyle "0.8"
     violence_ablood "1"
     violence_agibs "1"
     violence_hblood "1"
     violence_hgibs "1"
     max_shells "1"
     max_smokepuffs "0"
     fps_max "101.0"
     fps_modem "101.0"
     rate "15000.00000"
     net_graph "3"
     net_scale "0"
     net_graphpos "1"
     net_graphwidth "200"
     sv_voiceenable "1"
     sv_aim "9"
     sv_clienttrace 999
     ati_subdiv "2.0"
     ati_npatch "1.0"

    // __________________
    // --= (r_model's AyARLaRý) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     r_bmodelhighfrac "5.0"
     r_drawviewmodel "1"
     r_mmx "1"
     r_mirroralpha "0"
     r_decals "31.000"
     r_dynamic "0"
     r_lightmap "0"
     r_novis "0"
     r_speeds "0"
     r_traceglow "0"
     r_wateralpha "0"
    // _________________
    // --= ( Cl_AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     cl_bob "0.01"
     cl_bobup "0.5"
     cl_bobcycle "0.8"
     cl_timeout "999"
     cl_cmdbackup "2"
     cl_resend "2"
     cl_rate "9999"
     cl_updaterate "101"
     cl_lw "2"
     cl_lc "2"
     cl_gg "2"
     cl_dlmax "2"
     cl_himodels "0.000000"
     cl_idealpitchscale "0.8"
     cl_cmdbackup "2"
     cl_download_ingame "0"
     cl_allowdownload "1"
     cl_allowupload "1"
     cl_cmdrate "133"
     cl_forwardspeed "999"
     cl_backspeed "999"
     cl_pitchspeed "999"
     cl_sidespeed "999"
     cl_upspeed "999"
     cl_yawspeed "999"
     cl_showfps "1"
     cl_pitchup "89"
     cl_pitchdown "89"
     cl_dynamiccrosshair "0"
     cl_latency "1"
     cl_clockreset "1"
     d_spriteskip "1"
     _cl_autowepswitch "1"
    cl_crosshair_color "50 250 250"
    cl_crosshair_size "small"
    cl_crosshair_traslucent "1"
    cl_gaitestimation "1"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_minmodels "1"
    cl_nopred "0"
    cl_nosmooth "0"
    cl_observercrosshair "1"
    cl_righthand "2"
    cl_showfps "1"
    cl_solid_players "1"
    cl_smoothtime "0.1"
    cl_timeout "25000"
    cl_vsmoothing "0"

    // _______________
    // --= ( gl AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    gl_clear "0"
    gl_spriteblend "1"
    gl_keeptjunctions "1"
    gl_zmax "0"
    gl_alphamin "0"
    gl_affinemodels "0"
    gl_dither "0"
    gl_affinemodels "0"
    gl_clear "0"
    gl_cull "1"
    gl_d3dflip "0"
    gl_flipmatrix "0"
    gl_keeptjunctions "0"
    gl_lightholes "0"
    gl_max_size "128"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "0.1"
    gl_palette_tex "0"
    gl_picmip "0"
    gl_playermip "2"
    gl_round_down "10"
    gl_smoothmodels "0"
    gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
    gl_wateramp "0"
    gl_ztrick "1"

    // __________________
    // --= ( Mouse AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     sensitivity "1.4"
     zoom_sensitivity_ratio "1.2"
     m_pitch "0.022"
     m_yaw "0.022"
     m_filter "1"
     joystick "0.000000"
     fastsprites "0.000000"

    // __________________
    // --= ( ex_AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     ex_interp "0.05"
     ex_minvelocity "0"
     ex_correct "0"
     ex_maxerrordistance "64"
     ex_extrapmax "1.33"

    // _________________
    // --= ( s_AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

    s_a3d "0"
    s_automax_distance "30"
    s_automin_distance "2"
    s_bloat "2"
    s_distance "60"
    s_doppler "0"
    s_eax "0"
    s_geometry "0"
    s_leafnum "0"
    s_max_distance "1000"
    s_min_distance "8"
    s_numpolys "200"
    s_polysize "0"
    s_polykeep "0"
    s_reflect "0"
    s_reverb "0"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1"
    s_usepvs "0"
    s_verbwet "0.25"

    // ______________
    // --= ( Mp_AyARý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     mp_decals "0"

    // __________________
    // --= ( CoNsoLe AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     scr_conspeed "999999999999999999999999"
     scr_connectmsg 1"
     scr_connectmsg1 "1"
     scr_connectmsg2 "1"
     con_color "255 140 0"
     console "1"
     lookstrafe "0.000000"
     lookspring "0.000000"
     m_pitch "0.022000"
     m_yaw "0.022"
     m_forward "1"
     m_side "0.6"
     m_filter "0"
     team ""
     model "gordon"
     skin ""
     topcolor "300"
     bottomcolor "6"
     hpk_maxsize "0"
     viewsize "110.0000"
     suitvolume "0.250000"
     _snd_mixahead "0.1"
     developer "1"
     gunsmoke "0"

    // _________________
    // --= ( Hud AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     hud_capturemouse "1"
     hud_fastswitch "1"
     hud_centerid "1"
     hud_classautokill "1"
     hud_capturemouse "1"
     hud_capturemouse "1"
     hud_classautokill "1"
     hud_centerid "1"
     hud_deathnotice_time "2"
     hud_drawhistory_time "5"
     hud_draw "1"
     hud_saytext_time "3"
     hud_takesshots "0"


    // __________________
    // --= (Set Ýnfo AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


    //setinfo "aim_headshot 50"
     +mlook
     +jlook
     +alt1


    // __________________
    // --= ( Reaload+Görüntü ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     alias +rela "r_drawviewmodel 1; +reload"
     alias -rela "r_drawviewmodel 1; -reload"
     bind "r" "+reload"

    // _____________
    // --= ( c_AyARLaRý ) =--
    // ¯¯¯¯¯¯¯¯¯¯¯¯¯
     c_maxpitch "headshot"//HEADSHOT
     c_maxyaw "headshot"//HEADSHOT
     c_minyaw "headshot"//HEADSHOT
    // <-*-*-*-*-> SanGre <-*-*-*-*->

    violence_ablood "1"
    violence_hblood "1"
    violence_agibs "1"
    violence_hgibs "1"

    // <-*-*-*-*-> CoLor <-*-*-*-*->

    con_color "255 140 0"
    bottomcolor "6"
    topcolor "30"
    loadas8bit "0"
    lightgamma "2.5"
    lookspring "0"
    lookstrafe "0"
    mp_decals "0"
    max_shells "0"
    max_smokepuffs "0"
    precache "1"
    snd_noextraupdate "1"
    sv_aim "2"
    sensitivity "1.4"
    scr_conspeed "800012412412412412"
    vid_d3d "0"
    viewsize "120"

    r_rainradius "0"
    r_rainsimulate "0"
    r_rainsplashpercentage "0"
    soundscape_fadetime "9999"
    soundscape_flush

    name "RUSSIAN"

    echo " Russian exaFoN'a ozeL oLarak yapiLmistir DaqitiLmasi Yasaktir. "
    echo " Russian * Config Loadinq.. "
    echo " * * * * * * * * * Rusian * DampinqS q0 q0 q0 Go go Go !. "


    Ai o comunitate, dar te-ai saturat de probleme? Vino pe Real-Arena.
    Sus In jos
    Scooby ~ Doo
    Moderator
    avatar
    #Real-Arena!
    Mesaje : 3216
    MesajSubiect: Re: Russian CFG   
    Sam 30 Mar 2013, 13:58

    E super. L-am incercat si e foarte bun


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