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     .bynOO CFG.

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    K!LL3R
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    MesajSubiect: .bynOO CFG.   
    Lun 11 Feb 2013, 14:30

    Cod:
    // Counter-Strike 1.6

    echo " Welcome*


     :: Binduri arme
    //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    bind "F1" "famas;primammo;galil;primammo;;vest;hegren;secammo"
    bind "F2" "awp;primammo;vesthelm;defuser;hegren;secammo"
    bind "F3" "ak47;m4a1;primammo;vesthelm;defuser;hegren;secammo"
    bind "F4" "deagle;defuser;vest;hegren;sgren;secammo;flash"
    bind "F5" "snapshot"
    bind "F6" "mp5;primammo;vesthelm;defuser;hegren;secammo"
    bind "F7" "defuser;primammo;vesthelm;hegren;secammo"

     :: Binds
    //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    bind "TAB" "+showscores"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+p"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "0" "slot10"
    bind "`" "toggleconsole"
    bind "a" "+moveleft"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "g" "drop"
    bind "m" "chooseteam"
    bind "n" "buyequip"
    bind "o" "say /raNk"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "f" "stop_reload;weapon_knife;wait;lastinv;wait"
    bind "mouse4" "+duck;wait;-duck;wait"
    bind "MWHEELDOWN" "+duck"
    bind "MWHEELUP" "+jump"

     :: Comands
    //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    _cl_autowepswitch "1" // dupa preferinta 1 sau 0
    _snd_mixahead "0.1"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    bgmvolume "1.000000"
    bottomcolor "6"
    brightness "1.40000" // puteti incerca si mai mult ^^
    cl_crosshair_size "3" // recomand small mai ales la rez 800*600
    cl_crosshair_translucent "0" // neaparat ca sa se vada bine pe toate
    cl_dynamiccrosshair "0" // recomand cu caldura
    cl_dlmax "128"
    cl_forwardspeed "800"
    cl_upspeed "800"
    cl_showfps "0" Fps ala de Sus Acolo la RadaR..
    cl_downspeed "800"
    cl_backspeed "800"
    cl_sidespeed "800"
    cl_himodels "0" // mareste fps, recomand sa lasati asa
    cl_idealpitchscale "0.8"
    cl_lc "1" // daca pueneti 0 v-at f*tut
    cl_logocolor "#Valve_Blue"
    cl_logofile "v_1"
    cl_lw "1" // lasati asa pt lag mai mic
    cl_minmodels "1" // depinde cum vreti (face toti terro sa aiba acelasi
    cl_radartype "1" // radar netransparent, NEAPARAT asa
    cl_shadows "1" // nush ce ******* face ...adica e vba de umbre sau ceva
    cl_timeout "35"
    cl_vsmoothing "0.05" // lasati asa
    cl_weather "1" // ca sa nu mai ploua pe aztec
    max_smokepuffs "-1" // mai bine asa, mareste fps
    max_shells "-1" // nu mai apar cartusele care sar din arma...mareste
    con_color "0 175 250"// culoarea scrisului din consola
    console "1"
    crosshair "4"
    fastsprites "0"
    fps_max "100" // max posibil
    fps_modem "0" // nu schimbati botilor !
    gamma "3"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_lightholes "0"
    gl_overbright "0"
    gl_polyoffset "0.1"
    gl_keeptjunctions 0
    hisound "1"
    hpk_maxsize "4"
    hud_capturemouse "1"
    hud_centerid "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_saytext_internal "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    model "gordon"
    MP3FadeTime "2.0"
    MP3Volume "0"
    mp_decals "30" // mareste fps
    net_graph "3" // mai bun ca net_graph 1 (mareste fps)
    net_graphpos "2" // incercati 1,2,3 vedeti cum va place
    net_scale "5"
    r_bmodelhighfrac "5.0"
    s_a3d "0.0"
    s_automax_distance "30"
    s_automin_distance "2"
    s_bloat "2.0"
    s_distance "100"
    s_doppler "0.0"
    s_eax "0.0"
    s_leafnum "0"
    s_max_distance "1000"
    s_min_distance "5"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    skin ""
    spec_autodirector_internal "1"
    spec_drawcone_internal "1"
    spec_drawnames_internal "1"
    spec_drawstatus_internal "1"
    spec_mode_internal "4"
    spec_pip "0"
    suitvolume "0"
    sv_aim "1.000000000000" // vreti aim nu ? P heacherilor
    sv_voiceenable "1"
    team ""
    topcolor "30"
    viewsize "120.000000" // nu mere ca in quake3
    voice_enable "1"
    voice_forcemicrecord "1"
    voice_modenable "1"
    voice_scale "0.750000"
    setinfo "_vgui_menus" "0" // mai bine vara meniuri vizuale de
    cumparare...mareste fps
    setinfo "ah" "0.000000" // scoate auto-helpu ala enervant cu "you
    spotted an enemy"...si mareste fps
    setinfo "ghosts" "0.000000"
    cl_resend 2
    cl_corpsestay 0
    r_decals "128"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0"
    s_refdelay "0"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_geometry "0"
    s_geom_reverb "0"
    s_reflect "0"
    s_reverb "0"
    s_usepvs "0"
    s_verbwet "0"
    s_occlude "0"
    s_occ_epsilon "0"
    s_occfactor "1"
    cl_bob "0.01"
    cl_bobup "0.5"
    cl_bobcycle "0.8"
    cl_movespeedkey "0.55" // asta e f folositoare...va miscati mai repede
    gl_clear "0"
    gl_playermip "7.43" // daca puneti 3 sau ceva de genu o sa arate
    r_mirroralpha "0"
    r_traceglow "0"
    r_detailtextures "0" // mareste fps
    cl_crosshair_color "50 250 50" // verde aprins...cea mai buna culoare
    graphheight "70" // pozitia net_graph...modificati voi cum vreti
    net_graphwidth "-60" // pozitia net_graph...modificati voi cum vreti
    scr_conspeed "9999"
    volume "0.3"
    name "vtnNNNN"
    model ""
    sensitivity 2.900000000000000000000" // sens meu preferat...puneti cat vreti voi
    m_filter "0" // NEAPARAT 0
    zoom_sensitivity_ratio "1.3" // recomand peste 1.3 ca sa trageti bine
    +mlook
    m_forward "1"
    m_pitch "0.022"
    m_side "0.8"
    m_yaw "0.022"

     :: Net Settings
    //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_download_ingame "0"
    cl_cmdbackup "2"
    rate "25000"
    cl_cmdrate "101"
    cl_updaterate "101"

    ex_interp "0.01"
    cl_weather "0"

    r_dynamic "1"

    r_novis "0"

    r_traceglow "1"

    r_wateralpha "1"

    r_mirroralpha "0"

    r_bmodelhighfrac "5.0"

    r_lightmap "0"

    gl_max_size "256"

    precache "1"

    mp_decals "20"

    gl_affinemodels "0"

    gl_alphamin "0.25"

    gl_clear "0"

    gl_dither "1"

    gl_flipmatrix "0"

    gl_flashblend "0"

    gl_lightholes "0"
    sv_aim 0
    fps_max 1000.0
    fps_modem 500.0


    //

    clear
    developer "0"


    echo "[*] Aliases loaded ok"
    echo " "
    echo "[*] Config - Loaded"
    echo " "
    echo "********************************"


    echo "(c) vtnNNN. - All rights reserved"
    echo "Config Incarcat. GL & HF but TC !"


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    MesajSubiect: Re: .bynOO CFG.   
    Sam 30 Mar 2013, 12:57

    E super. L-am incercat si e foarte bun


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